Big change, I've upped the scale of the noise generating the terrain, leading to larger features. I've also reduced the amount of 'furrows' in the generation. I...
New default color mode that combines smoothing with elevation bands. New look: Old look with smoothing and without banding: Original (Older) Look, without bandi...
In a big step, I’ve decided to change the default view in Atlas Elsewhere from the top-down wireframe view to the POV flight mode. Previous default view: New...
I've spent some time traveling around in the last version of Atlas Elsewhere and noticed some things I wanted changed... One, up close the biomes look fine, but...
I've updated Atlas Elsewhere to run in Java instead of Pygame for improved performance. I've also been doing a lot of work on the First-Person POV mode , which...